Monday, July 13, 2015

3 Rules Of Thumb For Effective Graphic Design

When designing visual elements for marketing use, it is important to understand and apply some underlying theories to the elements you’re designing.  I have recently read a few books that will help you understand some of the conceptual underpinnings behind design. If you are a good artist, then you will learn a lot about theory, if you are not so good with design, then you will learn some good rules to help you take your deign game to the next level.  They books are:



·         -Understanding Comics: The invisible art, Steve McCloud

·         -Visual Thinking For Design, Colin Ware


From each of these books, I was able to learn three major concepts which I have begun to apply to my work.  Aside from the obvious choices such as color, icons, and other static elements one should consider these three rules of thumb:

Ware’s concept of “spatial relationships"
Space is important in layout. Space can be created by content – such as text, images, lists, logos etc. – or it can be created by the space in–between content, called negative space, or whitespace. Space can be passive; a by–product of the layout process. Or, it can be active; there for a reason, to guide the user's eye, or help them make a decision.


Example of Elements Using Spatial relationships to Achieve an Effect


McCloud’s concept of elemental relationships.
Each element in a given image should relate in some way to all other elements involved in the design.

Runco’s idea of “relativity,”
In order to make visual elements understandable they must be made relative to something, i.e. a legend on a map etc. 


Applying these rules of thumb will take you a long way into beginning to think more deeply about what elements to use when creating visual elements and how to display them in a way that appeals to users cognitive minds. 



References:



Runco, M. A. (2014). Creativity: Theories and Themes: Research, Development, and Practice (Kindle). Retrieved at Amazon.com

McCloud, S. (1994). Understanding comics: The invisible art. New York: HarperPerennial.

Ware, C. (2008). Visual thinking for design. Massachusetts: Morgan Kaufmann Publishers. 


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